Power Modes & Performance

Intro

This guide is supposed to show how the performance of the APU changes on various power levels and to help you pick the optimal power mode for your Strix Halo system.

All tests were run at fixed fans speed of 80% to make sure that cooling level is constant, CPU temp never exceeded 75 °C. For GPU becnhmarks please note that the GPU was in a passthrough mode to the Windows VM and only 12 CPU cores were passed as well, so there is at least 5% of a performance drop. In general, look at the percentage changes.

Everything single-threaded is omitted here, since a single core could never use the full power limit even if it's 55W.

CPU - PassMark

Details:

Metric 55W 85W 120W
CPU Mark 49 635 58 042 +16.9% 62 805 +26.5%
Integer Math (MOps/s) 193 409 222 270 +14.9% 233 483 +20.7%
Floating Point Math (MOps/s) 107 679 127 114 +18.0% 138 255 +28.4%
Find Prime Numbers (MPrimes/s) 263 286 +8.7% 302 +14.8%
Random String Sorting (kStrings/s) 71 735 88 253 +23.0% 98 842 +37.8%
Data Encryption (MB/s) 33 582 40 310 +20.0% 44 246 +31.8%
Data Compression (KB/s) 539 857 683 287 +26.6% 777 048 +43.9%
Physics (Frames/s) 4 802 5 477 +14.1% 5 806 +20.9%
Extended Instructions (MMatrices/s) 38 464 49 404 +28.4% 58 761 +52.8%

* All percentage values are relative to the base 55W result

CPU - Geekbench

Details:

Metric 55W 85W 120W
Multi-Core Score 17 328 17 544 +1.2% 17 516 +1.1%
File Compression 11 184 12 063 +7.9% 12 197 +9.1%
Navigation 13 578 13 050 -3.9% 13 322 -1.9%
HTML5 Browser 16 030 17 040 +6.3% 15 610 -2.6%
PDF Renderer 25 044 24 893 -0.6% 26 726 +6.7%
Photo Library 25 989 27 260 +4.9% 27 099 +4.3%
Clang 42 312 44 101 +4.2% 44 315 +4.7%
Text Processing 3 723 3 714 -0.2% 3 667 -1.5%
Asset Compression 30 848 31 534 +2.2% 32 421 +5.1%
Object Detection 13 032 13 075 +0.3% 12 545 -3.7%
Background Blur 12 406 12 308 -0.8% 12 207 -1.6%
Horizon Detection 20 156 19 947 -1.0% 19 792 -1.8%
Object Remover 18 049 18 382 +1.8% 18 796 +4.1%
HDR 13 929 13 775 -1.1% 13 791 -1.0%
Photo Filter 14 335 13 066 -8.9% 13 849 -3.4%
Ray Tracer 38 300 40 547 +5.9% 38 962 +1.7%
Structure from Motion 22 188 22 210 +0.1% 21 352 -3.8%

* All percentage values are relative to the base 55W result

GPU - Various Benchmarks

Details:

  • UNIGINE Superposition - DirectX, 1080p Extreme preset.
  • 3DMARK Steel Nomad Light - Vulkan, 1080p
  • 3DMARK Time Spy - 1080p
Benchmark 55W 85W 120W
PassMark 2D Mark 621 706 +13.7% 758 +22.1%
PassMark DirectX 10 59 65 +10.2% 78 +32.2%
PassMark DirectX 11 112 134 +19.6% 148 +32.1%
PassMark DirectX 12 63 67 +6.3% 80 +27.0%
PassMark GPU Compute 6 229 6 777 +8.8% 7 311 +17.4%
UNIGINE Superposition 5 247 6 103 +16.3% 6 522 +24.3%
3DMARK Steel Nomad Light 8 494 9 883 +16.4% 10 608 +24.9%
3DMARK Time Spy 8 891 10 230 +15.1% 10 710 +20.5%

* All percentage values are relative to the base 55W result

GPU - Gaming

Details:

  • Cyberpunk 2077 - high preset, 1080p, built-in benchmark
  • The Talos Principle - ultra preset, 1080p, built-in benchmark, 60 seconds limit
  • Metro Exodus Enhanced Edition - ultra preset (ray tracing set to normal), 1080p, built-in benchmark
Game 55W 85W 120W
Cyberpunk 2077 53 62 +17.0% 66 +24.5%
The Talos Principle 102 113 +10.8% 117 +14.7%
Metro Exodus Enhanced Edition 51 59 +15.7% 63 +23.5%

* All percentage values are relative to the base 55W result

GPU - LLM

WIP

Conslusions

A classic situation of diminishing returns, where 85W mode seems to be the sweet spot. Going higher doesn't make much sense unless you want to squeeze the absolute maximum out of your system, and going lower is only suitable if you don't use your system resources fully (especially when you don't utilize all of the cores) or don't care about performance loss.

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